- #How to uninstall ffxiv without losing binds full
- #How to uninstall ffxiv without losing binds series
#How to uninstall ffxiv without losing binds series
Alexander is that big ol’ mechanized giant in the middle of the river in the Dravanian Hinterlands, which serves as center stage for the eight-player raid series included in Heavensward. It’s always a good time when Biggs, Wedge, Cid, and the Garlond Ironworks gang are up to no good (or good, for the most part). Starting Quest: Disarmed (from Slowfix) Location: Idyllshire, Dravania (x: 7.0, y: 6.0) Requirements: Finish Heavensward The first consists of five Turns and the others feature four, leading to a total of 13 separate raid instances. The whole series is broken up into three parts: The Binding Coil of Bahamut, The Second Coil of Bahamut, and The Final Coil of Bahamut. Yet some Turns need at least a small party to handle mechanics that cause automatic party wipes. Many of the Turns (distinct phases of the raid series) are easy to solo, unsynced, as a level 80 player. You can do them unsynced with just a friend or two - which is probably the way to go if you’re in it for the juicy lore.
You need to assemble or find a custom party to do the Binding Coils, and you’ll likely do so unsynced for simplicity. Not to mention it’s impossible to get started through the Duty Finder. Especially for those who weren’t around for 1.0, this is how you come to understand and appreciate Louisoix Leveilleur, the twins’ grandpops who sacrificed himself to limit the destruction caused by Dalamud.Ĭonsidering it’s a level 50 raid series, it’s still pretty challenging to do as a synced party. It’s pretty awe-inspiring to venture into the remains of Bahamut and Dalamud themselves - the very things that destroyed the realm and brought about the Seventh Umbral Calamity.įor the most part, you follow Alisaie through each raid while she provides perspective on the ancient Allagan technology you scour. It’s also deeply rooted in FFXIV lore, particularly our understanding of what happened at the conclusion of FFXIV 1.0, when that game was wiped out of existence by the moon of Dalamud. This is the first eight-player raid series from A Realm Reborn. Starting Quest: Primal Awakening (from Urianger) Location: Waking Sands, Thanalan Requirements: Finish A Realm Reborn
#How to uninstall ffxiv without losing binds full
Chances are you’ll come away appreciating the world of FFXIV even more - perhaps with a better perspective on plot points that may come full circle at the conclusion of the Hydaelyn and Zodiark story arc. Long-time players have likely done most of the stuff highlighted below, but if you happened to miss something, that’s what we’re here for. Besides, you should take your time! But if you’d prefer to circle back on optional content after finishing Endwalker, that works too!īelow is the short list we’ve gathered for important optional content we strongly suggest you play through regardless of where you are in FFXIV. Story threads in these questlines will only make the Endwalker experience more impactful. While Endwalker is already here, I’d highly recommend you to tie up some of these loose ends before shipping off to the moon. A lot of this content is just a ton of fun to play through, too. It’s also wild to think that some of the best boss fights are tucked away in these side stories. So many cool characters, both new and returning, take the spotlight to create memorable moments and provide insight into FFXIV ’s lore. Several aspects of the world-state and cultures that make up the game’s multiple regions are fleshed out here. But there is so much more to the world of FFXIV - a lot of which is legitimately high-quality, S-tier optional content that the FFXIV team often puts as much effort into as the primary questline.ĭeep and engaging stories are told through raids and side quests, which further enrich your understanding of FFXIV. You’d still get a satisfying chunk of the game, and be well on your way to Endwalker if you caught up on MSQ and didn’t touch anything else. Final Fantasy XIV is built in such a way that if you only want to experience the main story - alongside the dungeons and trials that come with it - you absolutely can.